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Plays: 28266
Views: 17818 |
Formed: 2000
Official Site: www.Myspace.com/Alblass iSound Site: www.isound.com/lunchroom_studio
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We Are Ahead Of The Rest...
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Tuesday, August 29th, 2006 9 Mixing Tip's You Should Know 1. When mixing, it's important to remember that boosting a sound's EQ increases its volume, which could make it to loud. If you boost anything heavily, reduce the sound's overall level by turning it down from the mixer.
2. Using an EQ cut helps bring a sound out but can also take away from its weight somewhat, so try also adding a slight EQ peak just above or below the cut. This technique works in a similar way to the resonance of a filter, emphasising the frequencies around the cutoff point.
3. It doesn't take long for the human ear to get used to frequency changes in a sound, so if you find yourself continually applying high-frequency EQ boosts, take a break and A/B your track with a professional mix to make sure you're not going overboard with the top-end.
4. Play your draft mix through a few systems to get an idea of what it sounds like coming out of a variety of speakers. Consider doing a few alternative mixes - for example, you could have a mix with louder drums or slightly less bass. Compare each mix on a stereo you use to see which sounds best, and make notes about any changes that need to be made.
5. If you want your track to sound good in people's homes as well as on their ipods, you need to get in on a bit of stereo action. This can take the form of stereo effects such as delay or reverb, or you can get creative with the placement of sounds in the stereo field. For example, you could try panning one synth part slightly to the left and another slightly to the right.
6. When working with vocals, its important to make them as intelligible as possible - unless you're a Napalm Death-style shoutist, of course. This can be achieved by clearing some space for the vocal in the mix - ie, don't have an instrument part play at the same time in the same frequency range; or if you must, turn it down until the vocal is nice and clear.
7. Analyser tools such as VST Inspector enable you to visually compare your tracks to professional pieces. They display what frequencies are being produced by the mixer channel into which they're inserted, so use one on your sequencer's master output and another on the channel with the professional track loaded onto it.
8. When you want to change the volume of a MIDI instrument part at a certin stage in your track, see if you can use your sequencer's automation to do it rather than manually changing the notes' velocity levels, as that could alter the sound in other ways. For example, a piano patch from a ROMpler will sound tonally different when played at quiet or loud velocities.
9. Always be sure to give your ears a bit of a break between finishing writing a track and starting work on the mix. When it's time to come back to it, you might just spot important things that need changing that you wouldn't have noticed had you not given your ears a rest. When you've finished the mixdown, take another break before mastering it or listening to it again in case you've lost the plot. |
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 | Blass MastersonNot Rated Released: 2007 |
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| I Love New York |  |  | Add to station | Add Comment | $0.98 | Not Rated | [Single] | Important: you should turn off any pop-up blockers as the mp3 player is a pop-up window and may not load! |
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| No ringtones at this time |
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We Are Ahead Of The Rest...
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| Tuesday, August 29th, 2006 9 Mixing Tip's You Should Know 1. When mixing, it's important to remember that boosting a sound's EQ increases its volume, which could make it to loud. If you boost anything heavily, reduce the sound's overall level by turning it down from the mixer.
2. Using an EQ cut helps bring a sound out but can also take away from its weight somewhat, so try also adding a slight EQ peak just above or below the cut. This technique works in a similar way to the resonance of a filter, emphasising the frequencies around the cutoff point.
3. It doesn't take long for the human ear to get used to frequency changes in a sound, so if you find yourself continually applying high-frequency EQ boosts, take a break and A/B your track with a professional mix to make sure you're not going overboard with the top-end.
4. Play your draft mix through a few systems to get an idea of what it sounds like coming out of a variety of speakers. Consider doing a few alternative mixes - for example, you could have a mix with louder drums or slightly less bass. Compare each mix on a stereo you use to see which sounds best, and make notes about any changes that need to be made.
5. If you want your track to sound good in people's homes as well as on their ipods, you need to get in on a bit of stereo action. This can take the form of stereo effects such as delay or reverb, or you can get creative with the placement of sounds in the stereo field. For example, you could try panning one synth part slightly to the left and another slightly to the right.
6. When working with vocals, its important to make them as intelligible as possible - unless you're a Napalm Death-style shoutist, of course. This can be achieved by clearing some space for the vocal in the mix - ie, don't have an instrument part play at the same time in the same frequency range; or if you must, turn it down until the vocal is nice and clear.
7. Analyser tools such as VST Inspector enable you to visually compare your tracks to professional pieces. They display what frequencies are being produced by the mixer channel into which they're inserted, so use one on your sequencer's master output and another on the channel with the professional track loaded onto it.
8. When you want to change the volume of a MIDI instrument part at a certin stage in your track, see if you can use your sequencer's automation to do it rather than manually changing the notes' velocity levels, as that could alter the sound in other ways. For example, a piano patch from a ROMpler will sound tonally different when played at quiet or loud velocities.
9. Always be sure to give your ears a bit of a break between finishing writing a track and starting work on the mix. When it's time to come back to it, you might just spot important things that need changing that you wouldn't have noticed had you not given your ears a rest. When you've finished the mixdown, take another break before mastering it or listening to it again in case you've lost the plot.
Posted By LunchRoom Studio @ 3:55 AM |
| Friday, July 7th, 2006 I RAP CAUSE I CAN! To anyone listening, give me some feedback on some of my tracks. Have a nice day!"
Posted By LunchRoom Studio @ 9:32 AM |
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